How did it all start? Well, a number of us had worked together for a couple of years. We have lots of experience in IT, Industry and Sustainability.
At first, we noticed how much around us had changed.
In fact, a generational shift has taken place over the last decade or so.
Here are some reasons
Too much waste.
Companies waste over $1 trillion worth of recoverable materials per year. Many sectors would be unprofitable if they had to pay for the environmental damage they cause. Making great products shouldn’t be this wasteful.
In contrast, moving towards restorative models of production and consumption presents an opportunity for industry to capture more value from their products and materials as well as mitigating the risks of price volatility and material supply.
Lot's of time is lost looking for relevant information.
Globally, around 20 million designers, engineers and product leaders are focused on building and making things. Everyone’s objective, broadly, is to make better products, faster. Research suggests, however, that designers and engineers lose up to one day per week searching for data that is found only 50% of the time. Studies blame product information that is not connected, not shared, which sits in isolated applications and does not support collaboration well.
Making things isn't ``social`` yet.
The software community has already benefited from “open” and “agile” approaches for years. Physical goods have a similar opportunity. As a result, innovation, brand and sales can be improved. Risk, waste and costs can go down.
As our friend John Elkington predicted in 1994, it's about ``People, Planet and Profit``.
We all like business to succeed and we all hate waste, damage to the environment or risks to human health. Everyone wants to do well and do good. But why has it taken so long? We figured, time for something new.
Time for something new.
We stuck our heads together and got a little ambitious.
Well, that didn't fly. So we settled for this instead:
Imagine producers could easily retrieve the relationships between companies, products, processes, and consumed resources. Imagine seeing their impact on costs, health, and environment, even the possible risks that may arise. Imagine discovering the companies and people who make things happen. Imagine not just uncovering what is, but modelling what could be. Imagine this was all possible on a single platform and in real-time. The promise of better products, better business and a better future is compelling. We believe that with relevant data and the right technology, people and organizations can make and sell better products, faster.
So we decided to set up a business to make a difference.
We called it everycs. As in “everix”. Because it’s the story of every product.
We spoke to many of our contacts in business, analysts, NGOs and regulators. We listened carefully.
Then we decided to build Makersite.
Makersite is a dynamic model of the global economy’s cross-connected network of industrial processes, including all physical product and waste flows and their exchanges with nature. It is the only data platform capable of calculating multiple operational impacts, such as compliance, risk, environmental impact, social impact and costs in a single, connected data model.
We built a prototype. And guess what, it worked!
Few inputs, many answers. Just pick a product. Then chose a data channel and activate its analytic layers. What took weeks before can now be done in seconds. That’s pretty awesome.
But its not about us. And its not about technology. Its about what we can do with it, together. So we think it’s also time for a new approach. One that is grounded in data, scalable through technology and maintained by a global community. In a global network of 20 million engineers, designers and scientists, we can leverage know-how much faster. As a result, we can make things better – and make better things.
. . .
That's our story so far. Now we're counting on you to join in. Together, for people, planet and profit.